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Community Report - April 2024

It's been 4 weeks since the launch of version 3.0, and we can already analyze some statistics. But first of all I would like to thank our sponsors and patreons for their financial support - thanks to you our community continues to exist and develop. And I would also like to thank all those who continue to help other developers in achieving their goals without compensation - you are the backbone of our community.

Statistics. This month we had 68 new users join us, as well as just over 300 users who were most active in the previous version and automatically received new accounts. During this period, 250 new applications were added to our network for promotion - a great start. In total we were able to complete 2167 tasks, of which 1766 were "Installation" tasks. Also, only 2 "Socials" tasks were completed - in the last version we discussed this innovation, but for some reason few people create such tasks, perhaps not everyone has mastered the new "Task Builder" yet.

Congratulations. First, I would like to congratulate the users who got the achievement of 10+ Installations for the first time this week to promote their apps, namely: CW1, Trailify.ai, Sha Dev, KaioGames. I would also like to congratulate the users who got 25+ Installations, namely: SYstars, Omar, devhub, Fry Dro, hqzhang1982, Ruben, Falcon, Sinan Hanay, rachid1994, Auto School, Tianhong Fu, Vince Vector, Quelquun, AppoStudio, Dark Matthew. Special congratulations to the users who received 50+ Installations, namely: Kyo, Golf Caddie Pro, yokozuna. So far in this version of the service, no one has reached 100+ Installations to promote, but I can already see the trend, and next time, I'm sure there will be a lucky person)

And I'd like to talk a little bit about the "Task Builder" and creating an optimal strategy for mobile application promotion. In this version you have the opportunity to create exactly those tasks that you think will be most effective for your applications, so do a couple of experiments: create different types of tasks and for a few weeks monitor the internal stratistics to determine their positive and negative sides. All app owners want "Reviews", but not all users want to write multiple sentences and therefore in most cases "Rating" tasks are more frequent than "Review" tasks and this should also be taken into account. Also remember that tasks with "PaidCoins" reward are completed more often than with "FreeCoins". Also remember that all Bonus tasks (Review, Rating, Registration, etc.) are only completed if you have confirmed the basic "Installation" task, so if you have only 2 "Installation" tasks confirmed yesterday, you will not be able to get more than 2 Bonus tasks, even if the reward for their completion is "PaidCoins". The entire app promotion strategy is based on completing the basic "Installation" task and checking it off.

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