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Community Report - Week 59

Published: 22.09.2024

I was recently asked why there is no mobile app for Community, and I've been thinking about creating one for a while now, but there are a lot of obstacles that I can't solve. The main obstacle is that I don't know the Swift programming language, I don't have a MacBook to program in that language, and alas, you can't create such projects on Windows OS. I know that all the time they come up with different multiplatform programming languages that allow you to write code once and then compile it for different OS, but alas, having a MacBook for that is also necessary to register and get a developer's digital signature and then build a project. And all this creates a number of technical obstacles and tilts the choice in favor of Android-projects, and I would not want the community to completely switch attention only to them, although even now there are many times more of them. Therefore, the next version of the service, as planned, will be a web version, but further development of the Community will probably include an Android application with partial automation of routine promotion processes.

Statistics. This week we had 17 new users join us and 11 new apps were added. Together we were able to complete 171 tasks, of which 120 were "Installation" tasks. I would like to remind you again that to complete the main "Installation" task you need to complete the minimum basic conditions: install, launch and use for 2 minutes for internal statistics (to count as a launch) and don't uninstall for 72 hours. If you see that the "Loyalty" mode is activated in the task, you can additionally get a reward for not uninstalling the app after the guaranteed 72 hours. On average, the algorithm offers 5 times to confirm that you are still loyal to this app, so don't rush to delete everything and you can get a lot more coins))

Congratulations. This is probably the most satisfying part, because for every achievement you get, you get a temporary Booster, which increases the number of tasks per day to promote your apps and raises your tasks to the top of the queue list. I would like to congratulate users: Link man, Vibhanshu Obrawal for getting the achievement "+25 Installations" to promote your own apps on Google Play and App Store. And also special congratulations to users: Ujjawalapps, Falcon for getting the achievement of "+100 Installations". And for those who for some reason never got any achievements or installations, I remind you that we have a "peer-to-peer" service here and only users who complete tasks and help others get help (installations and reviews). Start by reading the "Help" and "FAQ" sections or write to the support team and we will help you start promoting your apps.
https://friendlyhelp.club/account/help
https://friendlyhelp.club/account/faq
https://friendlyhelp.club/account/ticket

In conclusion. The current version will remain unchanged, but the next one will be very different in terms of business logic and internal processes. We have already done a lot of work to improve the algorithm, prioritise tasks and reduce the number of "lazy" users to a level that does not affect the balance of the system. Now there is less help, but nobody gets it for nothing, if you don't help others, nobody helps you. And I think this is the right approach, spending 5 minutes a day on a good deed is a small price to pay for helping to promote your apps. But if you don't have much free time, you can always contribute in another way, for example, subscribe to a paid tariff and get monthly coins without having to perform tasks.

The essence of our service is very simple: you spend either a little of your time or a little of your money, and in return you get help (installs and reviews). Thus, the promotion of your apps is entirely up to you and your contribution to the Community.

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